comparison clustalomega/clustal-omega-1.0.2/src/squid/vectorops.c @ 1:bc707542e5de

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author clustalomega
date Thu, 21 Jul 2011 13:35:08 -0400
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1 /* vectorops.c
2 * Operations on vectors of floats or doubles.
3 *
4 * DSet(), FSet() - set all items in vector to value.
5 * DScale(), FScale() - multiply all items in vector by scale
6 * DSum(), FSum() - return sum of values in vector
7 * DAdd(), FAdd() - add vec2 to vec1.
8 * DCopy(), FCopy() - set vec1 to be same as vec2.
9 * DDot(), FDot() - return dot product of two vectors.
10 * DMax(), FMax() - return value of maximum element in vector
11 * DMin(), FMin() - return value of minimum element in vector
12 * DArgMax(), FArgMax() - return index of maximum element in vector
13 * DArgMin(), FArgMin() - return index of minimum element in vector
14 *
15 * DNorm(), FNorm() - normalize a probability vector of length n.
16 * DLog(), FLog() - convert to log probabilities
17 * DExp(), FExp() - convert log p's back to probabilities
18 * DLogSum(), FLogSum() - given vector of log p's; return log of summed p's.
19 *
20 * SRE, Tue Oct 1 15:23:25 2002 [St. Louis]
21 * CVS $Id: vectorops.c,v 1.1 2002/10/09 14:26:09 eddy Exp)
22 */
23
24 #include <stdlib.h>
25 #include <math.h>
26 #include <float.h>
27 #include "vectorops.h"
28
29 void
30 DSet(double *vec, int n, double value)
31 {
32 int x;
33 for (x = 0; x < n; x++) vec[x] = value;
34 }
35
36 void
37 FSet(float *vec, int n, float value)
38 {
39 int x;
40 for (x = 0; x < n; x++) vec[x] = value;
41 }
42
43 void
44 DScale(double *vec, int n, double scale)
45 {
46 int x;
47 for (x = 0; x < n; x++) vec[x] *= scale;
48 }
49
50 void
51 FScale(float *vec, int n, float scale)
52 {
53 int x;
54 for (x = 0; x < n; x++) vec[x] *= scale;
55 }
56
57 double
58 DSum(double *vec, int n)
59 {
60 double sum = 0.;
61 int x;
62 for (x = 0; x < n; x++) sum += vec[x];
63 return sum;
64 }
65
66 float
67 FSum(float *vec, int n)
68 {
69 float sum = 0.;
70 int x;
71 for (x = 0; x < n; x++) sum += vec[x];
72 return sum;
73 }
74
75 void
76 DAdd(double *vec1, double *vec2, int n)
77 {
78 int x;
79 for (x = 0; x < n; x++) vec1[x] += vec2[x];
80 }
81
82 void
83 FAdd(float *vec1, float *vec2, int n)
84 {
85 int x;
86 for (x = 0; x < n; x++) vec1[x] += vec2[x];
87 }
88
89 void
90 DCopy(double *vec1, double *vec2, int n)
91 {
92 int x;
93 for (x = 0; x < n; x++) vec1[x] = vec2[x];
94 }
95
96 void
97 FCopy(float *vec1, float *vec2, int n)
98 {
99 int x;
100 for (x = 0; x < n; x++) vec1[x] = vec2[x];
101 }
102
103 double
104 DDot(double *vec1, double *vec2, int n)
105 {
106 double result = 0.;
107 int x;
108 for (x = 0; x < n; x++) result += vec1[x] * vec2[x];
109 return result;
110 }
111
112 float
113 FDot(float *vec1, float *vec2, int n)
114 {
115 float result = 0.;
116 int x;
117 for (x = 0; x < n; x++) result += vec1[x] * vec2[x];
118 return result;
119 }
120
121 double
122 DMax(double *vec, int n)
123 {
124 int i;
125 double best;
126
127 best = vec[0];
128 for (i = 1; i < n; i++)
129 if (vec[i] > best) best = vec[i];
130 return best;
131 }
132
133 float
134 FMax(float *vec, int n)
135 {
136 int i;
137 float best;
138
139 best = vec[0];
140 for (i = 1; i < n; i++)
141 if (vec[i] > best) best = vec[i];
142 return best;
143 }
144
145 double
146 DMin(double *vec, int n)
147 {
148 int i;
149 double best;
150
151 best = vec[0];
152 for (i = 1; i < n; i++)
153 if (vec[i] < best) best = vec[i];
154 return best;
155 }
156
157 float
158 FMin(float *vec, int n)
159 {
160 int i;
161 float best;
162
163 best = vec[0];
164 for (i = 1; i < n; i++)
165 if (vec[i] < best) best = vec[i];
166 return best;
167 }
168
169 double
170 DArgMax(double *vec, int n)
171 {
172 int i;
173 int best = 0;
174
175 for (i = 1; i < n; i++)
176 if (vec[i] > vec[best]) best = i;
177 return best;
178 }
179
180 float
181 FArgMax(float *vec, int n)
182 {
183 int i;
184 int best = 0;
185
186 for (i = 1; i < n; i++)
187 if (vec[i] > vec[best]) best = i;
188 return best;
189 }
190
191 double
192 DArgMin(double *vec, int n)
193 {
194 int i;
195 int best = 0;
196 for (i = 1; i < n; i++)
197 if (vec[i] < vec[best]) best = i;
198 return best;
199 }
200
201 float
202 FArgMin(float *vec, int n)
203 {
204 int i;
205 int best = 0;
206
207 for (i = 1; i < n; i++)
208 if (vec[i] < vec[best]) best = i;
209 return best;
210 }
211
212 void
213 DNorm(double *vec, int n)
214 {
215 int x;
216 double sum;
217
218 sum = DSum(vec, n);
219 if (sum != 0.0) for (x = 0; x < n; x++) vec[x] /= sum;
220 else for (x = 0; x < n; x++) vec[x] = 1. / (double) n;
221 }
222
223 void
224 FNorm(float *vec, int n)
225 {
226 int x;
227 float sum;
228
229 sum = FSum(vec, n);
230 if (sum != 0.0) for (x = 0; x < n; x++) vec[x] /= sum;
231 else for (x = 0; x < n; x++) vec[x] = 1. / (float) n;
232 }
233
234 void
235 DLog(double *vec, int n)
236 {
237 int x;
238 for (x = 0; x < n; x++)
239 if (vec[x] > 0.) vec[x] = log(vec[x]);
240 else vec[x] = -DBL_MAX;
241 }
242
243 void
244 FLog(float *vec, int n)
245 {
246 int x;
247 for (x = 0; x < n; x++)
248 if (vec[x] > 0.) vec[x] = log(vec[x]);
249 else vec[x] = -FLT_MAX;
250 }
251
252 void
253 DExp(double *vec, int n)
254 {
255 int x;
256 for (x = 0; x < n; x++) vec[x] = exp(vec[x]);
257 }
258
259 void
260 FExp(float *vec, int n)
261 {
262 int x;
263 for (x = 0; x < n; x++) vec[x] = exp(vec[x]);
264 }
265
266 float
267 DLogSum(double *vec, int n)
268 {
269 int x;
270 double max, sum;
271
272 max = DMax(vec, n);
273 sum = 0.0;
274 for (x = 0; x < n; x++)
275 if (vec[x] > max - 50.)
276 sum += exp(vec[x] - max);
277 sum = log(sum) + max;
278 return sum;
279 }
280
281 float
282 FLogSum(float *vec, int n)
283 {
284 int x;
285 float max, sum;
286
287 max = FMax(vec, n);
288 sum = 0.0;
289 for (x = 0; x < n; x++)
290 if (vec[x] > max - 50.)
291 sum += exp(vec[x] - max);
292 sum = log(sum) + max;
293 return sum;
294 }
295
296
297