diff d3-tip.js @ 0:9e4955725212 draft default tip

planemo upload for repository https://github.com/galaxyproject/tools-iuc/tree/master/tools/assembly-stats commit 28119c39c4b59a67f629c8ca569d58f4d2949c9c
author iuc
date Wed, 21 Jun 2023 09:26:46 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/d3-tip.js	Wed Jun 21 09:26:46 2023 +0000
@@ -0,0 +1,280 @@
+// d3.tip
+// Copyright (c) 2013 Justin Palmer
+//
+// Tooltips for d3.js SVG visualizations
+
+// Public - contructs a new tooltip
+//
+// Returns a tip
+d3.tip = function() {
+    var direction = d3_tip_direction,
+        offset    = d3_tip_offset,
+        html      = d3_tip_html,
+        node      = initNode(),
+        svg       = null,
+        point     = null,
+        target    = null
+  
+    function tip(vis) {
+      svg = getSVGNode(vis)
+      point = svg.createSVGPoint()
+      document.body.appendChild(node)
+    }
+  
+    // Public - show the tooltip on the screen
+    //
+    // Returns a tip
+    tip.show = function() {
+      var args = Array.prototype.slice.call(arguments)
+      if(args[args.length - 1] instanceof SVGElement) target = args.pop()
+  
+      var content = html.apply(this, args),
+          poffset = offset.apply(this, args),
+          dir     = direction.apply(this, args),
+          nodel   = d3.select(node), i = 0,
+          coords
+  
+      nodel.html(content)
+        .style({ opacity: 1, 'pointer-events': 'all' })
+  
+      while(i--) nodel.classed(directions[i], false)
+      coords = direction_callbacks.get(dir).apply(this)
+      nodel.classed(dir, true).style({
+        top: (coords.top +  poffset[0]) + 'px',
+        left: (coords.left + poffset[1]) + 'px'
+      })
+  
+      return tip
+    }
+  
+    // Public - hide the tooltip
+    //
+    // Returns a tip
+    tip.hide = function() {
+      nodel = d3.select(node)
+      nodel.style({ opacity: 0, 'pointer-events': 'none' })
+      return tip
+    }
+  
+    // Public: Proxy attr calls to the d3 tip container.  Sets or gets attribute value.
+    //
+    // n - name of the attribute
+    // v - value of the attribute
+    //
+    // Returns tip or attribute value
+    tip.attr = function(n, v) {
+      if (arguments.length < 2 && typeof n === 'string') {
+        return d3.select(node).attr(n)
+      } else {
+        var args =  Array.prototype.slice.call(arguments)
+        d3.selection.prototype.attr.apply(d3.select(node), args)
+      }
+  
+      return tip
+    }
+  
+    // Public: Proxy style calls to the d3 tip container.  Sets or gets a style value.
+    //
+    // n - name of the property
+    // v - value of the property
+    //
+    // Returns tip or style property value
+    tip.style = function(n, v) {
+      if (arguments.length < 2 && typeof n === 'string') {
+        return d3.select(node).style(n)
+      } else {
+        var args =  Array.prototype.slice.call(arguments)
+        d3.selection.prototype.style.apply(d3.select(node), args)
+      }
+  
+      return tip
+    }
+  
+    // Public: Set or get the direction of the tooltip
+    //
+    // v - One of n(north), s(south), e(east), or w(west), nw(northwest),
+    //     sw(southwest), ne(northeast) or se(southeast)
+    //
+    // Returns tip or direction
+    tip.direction = function(v) {
+      if (!arguments.length) return direction
+      direction = v == null ? v : d3.functor(v)
+  
+      return tip
+    }
+  
+    // Public: Sets or gets the offset of the tip
+    //
+    // v - Array of [x, y] offset
+    //
+    // Returns offset or
+    tip.offset = function(v) {
+      if (!arguments.length) return offset
+      offset = v == null ? v : d3.functor(v)
+  
+      return tip
+    }
+  
+    // Public: sets or gets the html value of the tooltip
+    //
+    // v - String value of the tip
+    //
+    // Returns html value or tip
+    tip.html = function(v) {
+      if (!arguments.length) return html
+      html = v == null ? v : d3.functor(v)
+  
+      return tip
+    }
+  
+    function d3_tip_direction() { return 'n' }
+    function d3_tip_offset() { return [0, 0] }
+    function d3_tip_html() { return ' ' }
+  
+    var direction_callbacks = d3.map({
+      n:  direction_n,
+      s:  direction_s,
+      e:  direction_e,
+      w:  direction_w,
+      nw: direction_nw,
+      ne: direction_ne,
+      sw: direction_sw,
+      se: direction_se
+    }),
+  
+    directions = direction_callbacks.keys()
+  
+    function direction_n() {
+      var bbox = getScreenBBox()
+      return {
+        top:  bbox.n.y - node.offsetHeight,
+        left: bbox.n.x - node.offsetWidth / 2
+      }
+    }
+  
+    function direction_s() {
+      var bbox = getScreenBBox()
+      return {
+        top:  bbox.s.y,
+        left: bbox.s.x - node.offsetWidth / 2
+      }
+    }
+  
+    function direction_e() {
+      var bbox = getScreenBBox()
+      return {
+        top:  bbox.e.y - node.offsetHeight / 2,
+        left: bbox.e.x
+      }
+    }
+  
+    function direction_w() {
+      var bbox = getScreenBBox()
+      return {
+        top:  bbox.w.y - node.offsetHeight / 2,
+        left: bbox.w.x - node.offsetWidth
+      }
+    }
+  
+    function direction_nw() {
+      var bbox = getScreenBBox()
+      return {
+        top:  bbox.nw.y - node.offsetHeight,
+        left: bbox.nw.x - node.offsetWidth
+      }
+    }
+  
+    function direction_ne() {
+      var bbox = getScreenBBox()
+      return {
+        top:  bbox.ne.y - node.offsetHeight,
+        left: bbox.ne.x
+      }
+    }
+  
+    function direction_sw() {
+      var bbox = getScreenBBox()
+      return {
+        top:  bbox.sw.y,
+        left: bbox.sw.x - node.offsetWidth
+      }
+    }
+  
+    function direction_se() {
+      var bbox = getScreenBBox()
+      return {
+        top:  bbox.se.y,
+        left: bbox.e.x
+      }
+    }
+  
+    function initNode() {
+      var node = d3.select(document.createElement('div'))
+      node.style({
+        position: 'absolute',
+        opacity: 0,
+        pointerEvents: 'none',
+        boxSizing: 'border-box'
+      })
+  
+      return node.node()
+    }
+  
+    function getSVGNode(el) {
+      el = el.node()
+      if(el.tagName.toLowerCase() == 'svg')
+        return el
+  
+      return el.ownerSVGElement
+    }
+  
+    // Private - gets the screen coordinates of a shape
+    //
+    // Given a shape on the screen, will return an SVGPoint for the directions
+    // n(north), s(south), e(east), w(west), ne(northeast), se(southeast), nw(northwest),
+    // sw(southwest).
+    //
+    //    +-+-+
+    //    |   |
+    //    +   +
+    //    |   |
+    //    +-+-+
+    //
+    // Returns an Object {n, s, e, w, nw, sw, ne, se}
+    function getScreenBBox() {
+      var targetel   = target || d3.event.target,
+          bbox       = {},
+          matrix     = targetel.getScreenCTM(),
+          tbbox      = targetel.getBBox(),
+          width      = tbbox.width,
+          height     = tbbox.height,
+          x          = tbbox.x,
+          y          = tbbox.y,
+          scrollTop  = document.documentElement.scrollTop || document.body.scrollTop,
+          scrollLeft = document.documentElement.scrollLeft || document.body.scrollLeft
+  
+  
+      point.x = x + scrollLeft
+      point.y = y + scrollTop
+      bbox.nw = point.matrixTransform(matrix)
+      point.x += width
+      bbox.ne = point.matrixTransform(matrix)
+      point.y += height
+      bbox.se = point.matrixTransform(matrix)
+      point.x -= width
+      bbox.sw = point.matrixTransform(matrix)
+      point.y -= height / 2
+      bbox.w  = point.matrixTransform(matrix)
+      point.x += width
+      bbox.e = point.matrixTransform(matrix)
+      point.x -= width / 2
+      point.y -= height / 2
+      bbox.n = point.matrixTransform(matrix)
+      point.y += height
+      bbox.s = point.matrixTransform(matrix)
+  
+      return bbox
+    }
+  
+    return tip
+  };
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