Mercurial > repos > padge > trimal
view trimal_repo/source/sequencesMatrix.cpp @ 0:b15a3147e604 draft
"planemo upload for repository https://github.com/inab/trimal commit cbe1e8577ecb1a46709034a40dff36052e876e7a-dirty"
author | padge |
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date | Fri, 25 Mar 2022 17:10:43 +0000 |
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/* ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** trimAl v1.4: a tool for automated alignment trimming in large-scale phylogenetics analyses. 2009-2015 Capella-Gutierrez S. and Gabaldon, T. [scapella, tgabaldon]@crg.es This file is part of trimAl. trimAl is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, the last available version. trimAl is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with trimAl. If not, see <http://www.gnu.org/licenses/>. ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** ***** */ #include "sequencesMatrix.h" sequencesMatrix::sequencesMatrix(void) { resNumber = 0; seqsNumber = 0; seqsName = NULL; matrix = NULL; } sequencesMatrix::sequencesMatrix(string *alignmentMatrix, string *alignmentSeqsName, int sequences, int residues) { int i, j, k; /* ***** ***** ***** ***** ***** ***** ***** ***** */ seqsNumber = sequences; resNumber = residues; /* ***** ***** ***** ***** ***** ***** ***** ***** */ /* ***** ***** ***** ***** ***** ***** ***** ***** */ seqsName = new string[seqsNumber]; for(i = 0; i < seqsNumber; i++) seqsName[i] = alignmentSeqsName[i]; /* ***** ***** ***** ***** ***** ***** ***** ***** */ /* ***** ***** ***** ***** ***** ***** ***** ***** */ matrix = new int*[seqsNumber]; for(i = 0; i < seqsNumber; i++) { matrix[i] = new int[resNumber]; utils::initlVect(matrix[i], resNumber, 0); } /* Determinate the sequence for each alignment specie */ for(i = 0, k = 1; i < seqsNumber; i++, k = 1) { for(j = 0; j < resNumber; j++) { if(alignmentMatrix[i][j] != '-') { matrix[i][j] = k; k++; } } } /* ***** ***** ***** ***** ***** ***** ***** ***** */ } sequencesMatrix &sequencesMatrix::operator=(const sequencesMatrix &old) { int i, j; if(this != &old) { /* ***** ***** ***** ***** ***** ***** ***** ***** */ seqsNumber = old.seqsNumber; resNumber = old.resNumber; /* ***** ***** ***** ***** ***** ***** ***** ***** */ /* ***** ***** ***** ***** ***** ***** ***** ***** */ seqsName = new string[seqsNumber]; for(i = 0; i < seqsNumber; i++) seqsName[i] = old.seqsName[i]; /* ***** ***** ***** ***** ***** ***** ***** ***** */ /* ***** ***** ***** ***** ***** ***** ***** ***** */ matrix = new int*[seqsNumber]; for(i = 0; i < seqsNumber; i++) { matrix[i] = new int[resNumber]; for(j = 0; j < resNumber; j++) matrix[i][j] = matrix[i][j]; } /* ***** ***** ***** ***** ***** ***** ***** ***** */ } return *this; } sequencesMatrix::~sequencesMatrix(void) { int i; if(matrix != NULL) { for(i = 0; i < seqsNumber; i++) delete matrix[i]; delete [] matrix; } if(seqsName != NULL) delete [] seqsName; seqsNumber = 0; resNumber = 0; matrix = NULL; seqsName = NULL; } void sequencesMatrix::printMatrix(void) { int i, j, k; for(i = 0; i < resNumber; i += 20) { for(j = 0; j < seqsNumber; j++) { for(k = i; k < (20 + i) && k < resNumber; k++) { cout << setw(4) << matrix[j][k] << " "; } cout << endl; } cout << endl; } } void sequencesMatrix::getColumn(int column, int *columnSeqMatrix) { int i; if(column < resNumber) for(i = 0; i < seqsNumber; i++) columnSeqMatrix[i] = matrix[i][column]; else for(i = 0; i < seqsNumber; i++) columnSeqMatrix[i] = 0; } void sequencesMatrix::getColumn(int value, int row, int *columnSeqMatrix) { int i, j; for(i = 0; i < resNumber; i++) if(matrix[row][i] == value) break; if(i < resNumber) for(j = 0; j < seqsNumber; j++) columnSeqMatrix[j] = matrix[j][i]; else for(j = 0; j < seqsNumber; j++) columnSeqMatrix[j] = -1; } void sequencesMatrix::setOrder(int *order) { int i, j, **resg; resg = new int*[seqsNumber]; for(i = 0; i < seqsNumber; i++) resg[i] = new int[resNumber]; for(i = 0; i < seqsNumber; i++) for(j = 0; j < resNumber; j++) resg[i][j] = matrix[order[i]][j]; for(i = 0; i < seqsNumber; i++) { for(j = 0; j < resNumber; j++) matrix[i][j] = resg[i][j]; delete [] resg[i]; } delete [] resg; } bool sequencesMatrix::getSequence(string seqName, int *sequence) { int i, pos; /* ***** ***** ***** ***** ***** ***** ***** ***** */ for(pos = 0; pos < seqsNumber; pos++) if(seqsName[pos].compare(seqName) == 0) break; /* ***** ***** ***** ***** ***** ***** ***** ***** */ /* ***** ***** ***** ***** ***** ***** ***** ***** */ if(pos == seqsNumber) return false; /* ***** ***** ***** ***** ***** ***** ***** ***** */ /* ***** ***** ***** ***** ***** ***** ***** ***** */ for(i = 0; i < resNumber; i++) sequence[i] = matrix[pos][i]; /* ***** ***** ***** ***** ***** ***** ***** ***** */ return true; } int sequencesMatrix::getSeqNumber(void) { return seqsNumber; } int sequencesMatrix::getResidNumber(void) { return resNumber; }