comparison env/lib/python3.9/site-packages/networkx/algorithms/shortest_paths/astar.py @ 0:4f3585e2f14b draft default tip

"planemo upload commit 60cee0fc7c0cda8592644e1aad72851dec82c959"
author shellac
date Mon, 22 Mar 2021 18:12:50 +0000
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1 """Shortest paths and path lengths using the A* ("A star") algorithm.
2 """
3 from heapq import heappush, heappop
4 from itertools import count
5
6 import networkx as nx
7 from networkx.algorithms.shortest_paths.weighted import _weight_function
8
9 __all__ = ["astar_path", "astar_path_length"]
10
11
12 def astar_path(G, source, target, heuristic=None, weight="weight"):
13 """Returns a list of nodes in a shortest path between source and target
14 using the A* ("A-star") algorithm.
15
16 There may be more than one shortest path. This returns only one.
17
18 Parameters
19 ----------
20 G : NetworkX graph
21
22 source : node
23 Starting node for path
24
25 target : node
26 Ending node for path
27
28 heuristic : function
29 A function to evaluate the estimate of the distance
30 from the a node to the target. The function takes
31 two nodes arguments and must return a number.
32
33 weight : string or function
34 If this is a string, then edge weights will be accessed via the
35 edge attribute with this key (that is, the weight of the edge
36 joining `u` to `v` will be ``G.edges[u, v][weight]``). If no
37 such edge attribute exists, the weight of the edge is assumed to
38 be one.
39 If this is a function, the weight of an edge is the value
40 returned by the function. The function must accept exactly three
41 positional arguments: the two endpoints of an edge and the
42 dictionary of edge attributes for that edge. The function must
43 return a number.
44
45 Raises
46 ------
47 NetworkXNoPath
48 If no path exists between source and target.
49
50 Examples
51 --------
52 >>> G = nx.path_graph(5)
53 >>> print(nx.astar_path(G, 0, 4))
54 [0, 1, 2, 3, 4]
55 >>> G = nx.grid_graph(dim=[3, 3]) # nodes are two-tuples (x,y)
56 >>> nx.set_edge_attributes(G, {e: e[1][0] * 2 for e in G.edges()}, "cost")
57 >>> def dist(a, b):
58 ... (x1, y1) = a
59 ... (x2, y2) = b
60 ... return ((x1 - x2) ** 2 + (y1 - y2) ** 2) ** 0.5
61 >>> print(nx.astar_path(G, (0, 0), (2, 2), heuristic=dist, weight="cost"))
62 [(0, 0), (0, 1), (0, 2), (1, 2), (2, 2)]
63
64
65 See Also
66 --------
67 shortest_path, dijkstra_path
68
69 """
70 if source not in G or target not in G:
71 msg = f"Either source {source} or target {target} is not in G"
72 raise nx.NodeNotFound(msg)
73
74 if heuristic is None:
75 # The default heuristic is h=0 - same as Dijkstra's algorithm
76 def heuristic(u, v):
77 return 0
78
79 push = heappush
80 pop = heappop
81 weight = _weight_function(G, weight)
82
83 # The queue stores priority, node, cost to reach, and parent.
84 # Uses Python heapq to keep in priority order.
85 # Add a counter to the queue to prevent the underlying heap from
86 # attempting to compare the nodes themselves. The hash breaks ties in the
87 # priority and is guaranteed unique for all nodes in the graph.
88 c = count()
89 queue = [(0, next(c), source, 0, None)]
90
91 # Maps enqueued nodes to distance of discovered paths and the
92 # computed heuristics to target. We avoid computing the heuristics
93 # more than once and inserting the node into the queue too many times.
94 enqueued = {}
95 # Maps explored nodes to parent closest to the source.
96 explored = {}
97
98 while queue:
99 # Pop the smallest item from queue.
100 _, __, curnode, dist, parent = pop(queue)
101
102 if curnode == target:
103 path = [curnode]
104 node = parent
105 while node is not None:
106 path.append(node)
107 node = explored[node]
108 path.reverse()
109 return path
110
111 if curnode in explored:
112 # Do not override the parent of starting node
113 if explored[curnode] is None:
114 continue
115
116 # Skip bad paths that were enqueued before finding a better one
117 qcost, h = enqueued[curnode]
118 if qcost < dist:
119 continue
120
121 explored[curnode] = parent
122
123 for neighbor, w in G[curnode].items():
124 ncost = dist + weight(curnode, neighbor, w)
125 if neighbor in enqueued:
126 qcost, h = enqueued[neighbor]
127 # if qcost <= ncost, a less costly path from the
128 # neighbor to the source was already determined.
129 # Therefore, we won't attempt to push this neighbor
130 # to the queue
131 if qcost <= ncost:
132 continue
133 else:
134 h = heuristic(neighbor, target)
135 enqueued[neighbor] = ncost, h
136 push(queue, (ncost + h, next(c), neighbor, ncost, curnode))
137
138 raise nx.NetworkXNoPath(f"Node {target} not reachable from {source}")
139
140
141 def astar_path_length(G, source, target, heuristic=None, weight="weight"):
142 """Returns the length of the shortest path between source and target using
143 the A* ("A-star") algorithm.
144
145 Parameters
146 ----------
147 G : NetworkX graph
148
149 source : node
150 Starting node for path
151
152 target : node
153 Ending node for path
154
155 heuristic : function
156 A function to evaluate the estimate of the distance
157 from the a node to the target. The function takes
158 two nodes arguments and must return a number.
159
160 Raises
161 ------
162 NetworkXNoPath
163 If no path exists between source and target.
164
165 See Also
166 --------
167 astar_path
168
169 """
170 if source not in G or target not in G:
171 msg = f"Either source {source} or target {target} is not in G"
172 raise nx.NodeNotFound(msg)
173
174 weight = _weight_function(G, weight)
175 path = astar_path(G, source, target, heuristic, weight)
176 return sum(weight(u, v, G[u][v]) for u, v in zip(path[:-1], path[1:]))