Mercurial > repos > shellac > sam_consensus_v3
diff env/lib/python3.9/site-packages/pip/_vendor/colorama/win32.py @ 0:4f3585e2f14b draft default tip
"planemo upload commit 60cee0fc7c0cda8592644e1aad72851dec82c959"
author | shellac |
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date | Mon, 22 Mar 2021 18:12:50 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/env/lib/python3.9/site-packages/pip/_vendor/colorama/win32.py Mon Mar 22 18:12:50 2021 +0000 @@ -0,0 +1,152 @@ +# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file. + +# from winbase.h +STDOUT = -11 +STDERR = -12 + +try: + import ctypes + from ctypes import LibraryLoader + windll = LibraryLoader(ctypes.WinDLL) + from ctypes import wintypes +except (AttributeError, ImportError): + windll = None + SetConsoleTextAttribute = lambda *_: None + winapi_test = lambda *_: None +else: + from ctypes import byref, Structure, c_char, POINTER + + COORD = wintypes._COORD + + class CONSOLE_SCREEN_BUFFER_INFO(Structure): + """struct in wincon.h.""" + _fields_ = [ + ("dwSize", COORD), + ("dwCursorPosition", COORD), + ("wAttributes", wintypes.WORD), + ("srWindow", wintypes.SMALL_RECT), + ("dwMaximumWindowSize", COORD), + ] + def __str__(self): + return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % ( + self.dwSize.Y, self.dwSize.X + , self.dwCursorPosition.Y, self.dwCursorPosition.X + , self.wAttributes + , self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right + , self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X + ) + + _GetStdHandle = windll.kernel32.GetStdHandle + _GetStdHandle.argtypes = [ + wintypes.DWORD, + ] + _GetStdHandle.restype = wintypes.HANDLE + + _GetConsoleScreenBufferInfo = windll.kernel32.GetConsoleScreenBufferInfo + _GetConsoleScreenBufferInfo.argtypes = [ + wintypes.HANDLE, + POINTER(CONSOLE_SCREEN_BUFFER_INFO), + ] + _GetConsoleScreenBufferInfo.restype = wintypes.BOOL + + _SetConsoleTextAttribute = windll.kernel32.SetConsoleTextAttribute + _SetConsoleTextAttribute.argtypes = [ + wintypes.HANDLE, + wintypes.WORD, + ] + _SetConsoleTextAttribute.restype = wintypes.BOOL + + _SetConsoleCursorPosition = windll.kernel32.SetConsoleCursorPosition + _SetConsoleCursorPosition.argtypes = [ + wintypes.HANDLE, + COORD, + ] + _SetConsoleCursorPosition.restype = wintypes.BOOL + + _FillConsoleOutputCharacterA = windll.kernel32.FillConsoleOutputCharacterA + _FillConsoleOutputCharacterA.argtypes = [ + wintypes.HANDLE, + c_char, + wintypes.DWORD, + COORD, + POINTER(wintypes.DWORD), + ] + _FillConsoleOutputCharacterA.restype = wintypes.BOOL + + _FillConsoleOutputAttribute = windll.kernel32.FillConsoleOutputAttribute + _FillConsoleOutputAttribute.argtypes = [ + wintypes.HANDLE, + wintypes.WORD, + wintypes.DWORD, + COORD, + POINTER(wintypes.DWORD), + ] + _FillConsoleOutputAttribute.restype = wintypes.BOOL + + _SetConsoleTitleW = windll.kernel32.SetConsoleTitleW + _SetConsoleTitleW.argtypes = [ + wintypes.LPCWSTR + ] + _SetConsoleTitleW.restype = wintypes.BOOL + + def _winapi_test(handle): + csbi = CONSOLE_SCREEN_BUFFER_INFO() + success = _GetConsoleScreenBufferInfo( + handle, byref(csbi)) + return bool(success) + + def winapi_test(): + return any(_winapi_test(h) for h in + (_GetStdHandle(STDOUT), _GetStdHandle(STDERR))) + + def GetConsoleScreenBufferInfo(stream_id=STDOUT): + handle = _GetStdHandle(stream_id) + csbi = CONSOLE_SCREEN_BUFFER_INFO() + success = _GetConsoleScreenBufferInfo( + handle, byref(csbi)) + return csbi + + def SetConsoleTextAttribute(stream_id, attrs): + handle = _GetStdHandle(stream_id) + return _SetConsoleTextAttribute(handle, attrs) + + def SetConsoleCursorPosition(stream_id, position, adjust=True): + position = COORD(*position) + # If the position is out of range, do nothing. + if position.Y <= 0 or position.X <= 0: + return + # Adjust for Windows' SetConsoleCursorPosition: + # 1. being 0-based, while ANSI is 1-based. + # 2. expecting (x,y), while ANSI uses (y,x). + adjusted_position = COORD(position.Y - 1, position.X - 1) + if adjust: + # Adjust for viewport's scroll position + sr = GetConsoleScreenBufferInfo(STDOUT).srWindow + adjusted_position.Y += sr.Top + adjusted_position.X += sr.Left + # Resume normal processing + handle = _GetStdHandle(stream_id) + return _SetConsoleCursorPosition(handle, adjusted_position) + + def FillConsoleOutputCharacter(stream_id, char, length, start): + handle = _GetStdHandle(stream_id) + char = c_char(char.encode()) + length = wintypes.DWORD(length) + num_written = wintypes.DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + success = _FillConsoleOutputCharacterA( + handle, char, length, start, byref(num_written)) + return num_written.value + + def FillConsoleOutputAttribute(stream_id, attr, length, start): + ''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )''' + handle = _GetStdHandle(stream_id) + attribute = wintypes.WORD(attr) + length = wintypes.DWORD(length) + num_written = wintypes.DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + return _FillConsoleOutputAttribute( + handle, attribute, length, start, byref(num_written)) + + def SetConsoleTitle(title): + return _SetConsoleTitleW(title)